Posted 1 mo agoFirst seen 28 d ago
Mid-Senior 3D Props Artist
·Bucharest, Romania·via Workable
Posted by Sperasoft on 11 September 2026, 52 days ago. Still on their Workable board when we checked 58 min ago. Half of Sperasoft's roles come down within 43 days.
remotemid4+ yrsFull time
What the posting is about
Create highly detailed 3D props for AAA games, ensuring they fit the project's artistic style and are optimized for performance. Collaborate with art leads and team members to meet quality benchmarks and deadlines. Contribute to a team-oriented environment and actively participate in critiques to iterate on assets.
Read out of the posting
Levelmid
Experience asked4+ years
EmploymentFull time
LocationBucharest, Romania
RemoteYes
Visa sponsorshipNot stated
SalaryNot published, and most postings do not
Posted2026-09-11
Found viaworkable, direct from their system
We saw it 25 days after it went up.
The posting, as the company wrote it
Employment: Full-time
Experience: Mid-Senior level
AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.
Responsibilities:
High-Fidelity Modeling: Create highly detailed, believable 3D models of environment assets ranging from ornate furniture to complex, weathered machinery.
Artistic Alignment: Ensure all assets fit the established look and feel of the project, focusing on strong silhouettes and period-correct industrial design.
Technical Integration: Import and set up assets within Unreal Engine , including assigning materials, checking scale against surrounding geometry, and ensuring correct orientation.
Optimization & Polish: Manage technical requirements for all assets, including the creation of efficient LODs and functional collision geometry.
Collaboration: Work closely with Art Leads to meet quality benchmarks and deadlines in a timely manner, contributing to a team-oriented environment.
Feedback Loop: Actively participate in critiques, applying feedback to iterate on assets and maintain visual consistency across the project.
Requirements
Professional Experience: 4+ years of experience as a 3D Props Artist in the games industry, having contributed to at least one published AAA title.
Environmental Storytelling: A portfolio that demonstrates an ability to create "lived-in" props with believable wear, grime, and material history.
Unreal Engine Pipeline: Solid experience with the UE workflow, specifically regarding asset importing, material assignment, and mesh validation.
Technical Foundations: Excellent understanding of form, shape, and structure, alongside a disciplined approach to polygon counts and texture budgets.
Asset Optimization: Proficiency in creating clean UV layouts and efficient LOD chains.
Communication: Self-motivated with strong English communication and writing skills, and a proactive, team-player attitude.
Benefits
Competitive remuneration
Projects aligned with your expertise and interests
Collaboration with industry leaders on AAA titles
Professional growth opportunities
Flexible work arrangements
An environment dedicated to diversity and inclusion
Copied from Sperasoft’s own board, not rewritten.
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